FlipMyFormat

Night Vision Effect for Photos

Built the way an intensifier tube works: one channel of brightness, amplified, blooming where it overloads, then given a phosphor colour. Green, amber and white tubes, with noise from a fixed seed so a batch stays consistent.

Single channel, then phosphorBloom that only brightensFixed noise seedBatch + ZIP downloadNever uploaded

Drop images here

or click to browse · or paste with Ctrl+V

JPG · PNG · WebP · GIF · BMP · AVIF

Tube colour

Green is the classic phosphor. Amber and white are what newer tubes actually use.

135%

Amplification. High gain brightens everything and blows out anything already bright, exactly as a real tube does.

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45
55
25

Noise uses a fixed seed, so the same photo and settings always give the same frame.

Presets

92

Your photos are never uploaded. The tube simulation and the export both run inside this browser tab.

People also use

Everything this tool does

Monochrome first, colour last

The picture is reduced to one brightness channel before any tint is applied, the way a tube works. Every output pixel lies exactly on the phosphor ramp, which is checked across a whole test image.

Bloom only from bright pixels

Only pixels above a threshold contribute, so a dark scene with one lamp blooms around the lamp and nowhere else, rather than hazing the entire frame.

Screen blending

The bloom can only ever brighten. Applying maximum bloom to a fully white frame leaves every pixel at 255, with no dark rings around bright objects.

Deterministic noise

A fixed-seed generator rather than the system random source, so the same photo and settings always give the same frame and a batch stays consistent.

Three real phosphors

Green for the classic look, amber and white because those are what modern tubes actually use. All three run through the same brightness pipeline.

Gain that behaves like gain

Amplification is applied before the bloom and the tint, so pushing it high blows out anything already bright, exactly as an overloaded tube does.

Drag to compare

Before and after share one frame with a slider between them.

Six purpose-built presets

Classic green, white phosphor, amber tube, overloaded, clean optics and surveillance screen.

Batch with one ZIP

The fixed seed means a whole set gets a consistent treatment. Take everything as a single archive.

Nothing is uploaded

No server, no queue, nothing to delete afterwards. Close the tab and every trace of the image goes with it.

What each control does

Each control maps to something a real intensifier tube does. Gain is amplification, bloom is local overload, noise is the tube's own signal floor, and the phosphor decides the colour.

SettingWhat it doesTryGood for
Green phosphorthe classic lookgain 120-150Films, games, most uses
Amber phosphorwhat many modern tubes usegain 120-150A less clichéd version
White phosphorcurrent generation tubesgain 110-140Realistic, modern
Gain 100-140moderate amplificationnoise 15-25Believable
Gain 170-200heavy, blows out highlightsbloom 60+Dramatic, overloaded
Bloom 40-70bright things flaregain 130+Lights and windows in shot
Scanlines 20-40suggests a displayvignette 50+Screen or viewfinder look

3

phosphor colours

Fixed

noise seed

0

files uploaded

Screen

blend bloom

ZIP

batch download

Free

no account needed

FlipMyFormat vs other night vision filters

CapabilityFlipMyFormatTypical free tool
Files stay in your browser
Three real phosphor colours
Bloom that can only brighten
Deterministic noise, so a batch matches
Gain, bloom and noise as separate controls
Batch ZIP download without paying
No watermark on the output

How to make night vision look like a tube, not a green filter

The reason most night vision filters look fake is that they are green filters. Turning a photograph green and adding some noise gets you something that reads as a joke rather than as equipment, because it keeps all the information a colour photograph has and simply tints it. A real image intensifier does not work that way. It has one channel: photons in, electrons amplified, phosphor out. There is no colour information anywhere in the chain, which is why the output is monochrome and why the phosphor colour is a display choice rather than something the device saw. So the first thing that happens here is that your photograph is reduced to brightness alone, and the tint is applied at the very end. The second thing that sells the effect is what happens to bright objects. A tube amplifies everything, and when something bright enters the frame the amplification saturates locally and light spills into the surrounding area. That is why footage from night vision equipment has streetlights and windows blooming into soft blobs far larger than the object itself. Getting that bloom right matters more than the noise or the scanlines, and it is why the bloom control here is tied to how bright a pixel is rather than applied evenly. As for subject, dark scenes with a few isolated bright points are what the effect was built around. A bright daylight photograph turned green will look like a bright daylight photograph turned green no matter what you do to it.

  1. 1

    Add a photo

    Drag it in, click to browse, or paste with Ctrl+V. Dark scenes with a few bright points work best, since that is what a tube actually sees.

  2. 2

    Set the gain, then the bloom

    Gain amplifies everything. Bloom decides how hard the bright parts flare, which is the detail that sells the effect.

  3. 3

    Export as PNG

    Add noise, scanlines and vignette to taste, then save individually or take the batch as one ZIP.

What an intensifier tube actually does

One channel, then a colour

An image intensifier converts incoming photons to electrons, multiplies them, and fires them at a phosphor screen. Nothing anywhere in that chain carries colour information, which is why night vision output is monochrome and why the green everyone associates with it is simply the phosphor that early tubes used. Modern tubes often use amber or white for the same reason a monitor might: it is easier on the eye over long periods. This tool follows the same order, reducing the picture to a single brightness channel before applying any colour, using proper Rec.709 weighting so green foliage reads brighter than blue sky as it would through a real device. The result is that every output pixel lies exactly on the phosphor's colour ramp: we check that the three channels stay in exact proportion for every pixel of a test image, which is what makes it look like a display rather than a tinted photograph.

Bloom is the detail that sells it

Amplification has a ceiling, and when a bright object enters the field the tube saturates around it, spilling light into the neighbouring area. It is the reason footage through night vision equipment shows streetlights as soft blobs several times their real size. Here only pixels above a brightness threshold contribute to the bloom, so a dark scene with one lamp in it blooms around the lamp and nowhere else, and the bloom is combined using a screen blend, which can only ever brighten a pixel and never darken one. That matters because an additive glow that could also subtract would produce dark rings around bright objects, which no real tube does. We verify the property directly: applying maximum bloom to a fully white test frame leaves every pixel at 255 rather than pushing anything out of range.

What people use it for

Film and video stills

Night vision is visual shorthand for surveillance and covert action, and it reads instantly.

Game art and UI

A tube effect over a screenshot suggests a scope or a helmet display without building a shader.

Halloween and horror promos

Found-footage horror leans on night vision heavily, particularly with heavy noise and vignette.

Escape room and event design

Printed night vision stills are a common prop for briefing materials and puzzles.

Social media posts

Recognisable at thumbnail size, which is what a scroll-stopping treatment needs to be.

Wildlife camera aesthetic

Trail cameras produce a similar monochrome look, so this suits nature content.

Music and album artwork

The surveillance association gives an image a specific and immediate mood.

Presentations about security

A quick way to make a slide about surveillance or low light look like its subject.

Six tips worth knowing

Dark scenes with a few bright points work best. A bright daylight photo turned green will still look like a bright daylight photo turned green.

Bloom matters more than noise or scanlines. It is the detail your eye recognises as a real intensifier tube.

Try amber or white. Green is the cliché, and modern tubes mostly do not use it.

High gain blows out anything already bright, which is correct behaviour rather than a fault. Pair it with heavy bloom.

Scanlines suggest a display rather than the tube itself, so use them when you want a screen or viewfinder look.

Export PNG. The output is a single hue with fine noise, which is exactly what JPEG handles worst.

Troubleshooting

It just looks like a green photo

Raise the bloom and the gain. Bloom around bright objects is the detail that makes it read as equipment rather than as a filter.

The whole frame is washed out

Gain is too high for a photo that was already bright. Lower it, or start from a darker image.

The noise changes every time

It should not. The generator uses a fixed seed, so identical settings give identical output. If something changed, a setting changed with it.

Scanlines look too heavy

They darken every other row, so at high values half the image is dimmed. Keep them under 40 unless you want an obvious screen look.

Frequently asked questions

Why is night vision green?

Because early image intensifier tubes used a green phosphor. There is no colour information anywhere in the device; green was a display choice, and modern tubes often use amber or white instead.

Why does this tool convert to monochrome first?

Because that is what the hardware does. An intensifier has one channel, so the correct order is brightness first and colour last. Tinting a colour photograph keeps information a real tube never had.

What makes the effect look convincing?

Bloom, more than anything else. A tube saturates around bright objects and spills light into the surrounding area, which is why streetlights appear as soft blobs several times their real size.

Why does bloom only come from bright pixels?

Because that is where a tube overloads. Applying it evenly would haze the whole frame, which looks like a dirty lens rather than an amplifier saturating.

Can the bloom darken anything?

No. It uses screen blending, which can only brighten. Applying maximum bloom to a fully white frame leaves every pixel at 255, with no dark rings around bright objects.

Why is the noise the same every time?

It uses a fixed seed rather than the system random source, so identical settings give identical output. That keeps a batch consistent and makes small adjustments predictable.

Which phosphor should I choose?

Green if you want the familiar cliché, which is right for most film and game uses. White is what current generation tubes use and looks more modern. Amber sits between the two.

What does gain actually do?

It amplifies brightness before the bloom and the tint, so raising it brightens everything and blows out anything already bright. That is correct tube behaviour rather than a fault.

Which photos work best?

Dark scenes with a few isolated bright points, because that is the situation the equipment exists for. Bright daylight photos will look like bright daylight photos in green.

Is this the same as thermal imaging?

No. Night vision amplifies the small amount of visible and near-infrared light that is already there. Thermal imaging detects heat and produces a completely different image, where a warm body glows regardless of light.

Does it actually see in the dark?

No, and neither does real night vision. It amplifies existing light, so a photograph that recorded nothing in an area will still show nothing there, only brighter noise.

What do the scanlines represent?

The display rather than the tube. They suggest looking at a monitor or a viewfinder, so use them when that is the story and leave them off when it is not.

Are my photos uploaded to a server?

No. The whole simulation and the export run in your browser using the canvas API. Nothing is sent anywhere.

Which format should I export?

PNG. The output is a single hue with fine noise, and JPEG both smears fine grain and bands large areas of one colour.

Is transparency preserved?

The alpha channel is untouched for PNG and WebP output, though the effect is normally used on a full frame.

Can I process a batch?

Yes. Add as many photos as you like and the same settings are applied to each. Because the noise seed is fixed, the whole set gets a consistent treatment.

Can the effect be undone?

No. Colour information is discarded when the picture is reduced to brightness. Your uploaded file is never modified, so keep the original.

Does it add a watermark or need an account?

No to both. No sign-up, no email wall, no daily limit and no watermark on the output.